From the “you cannot make up this stuff” department
I’m beginning to lose a lot of respect for “research”.
Male characters in role-playing video games have double the amount of speech than females characters have.
That’s according to a study by researchers from the Universities of Glasgow and Cardiff, highlighting a “stark gender imbalance” in gaming.
As part of their research, they analysed the spoken words of characters in 50 role-play games released over a 34-year period, from 1986 to 2020.
After listening to 6.2 million spoken words by 13,000 characters, the results suggested that 94% of the games studied had more examples of male characters speaking than female ones.
https://www.bbc.co.uk/newsround/65681753
If anyone wants to read the nightmarish overlap between technology and acceptance/diversity, one can visit girlswhocode.com
I subscribed to their newsletter a few years ago, aiming to help coach my daughters about programming etc.
Each and every of their posts is hell bent on this sinister agenda.
I never share these posts with my daughters.
Sadly,
GL
Justifying their existence
sheesh
The women characters are probably engaged in whispering campaigns, unheard by these geniuses, to denigrate and sideline ex BFFs. I’m sure they get lots of “lines”, but would prefer them to go unheard – much like in real life.
True that.
I’m sure someone somewhere is so idle that they’ll do fact check on these “findings” as well … sheesh!
GL